53
1 INTRODUCTION
Different stages should be considered in the design of
harbours involving diverse tools. As described in the
methodology to design a navigation channel provided
by PIANC [4], a concept design is initially selected
based on guidelines. This first design can then be used
as a basis to develop a more detailed design which
consist of refining the initial one using more accurate
input data. At this stage, a real time simulator is a
useful tool to reproduce the behaviour of the vessels
in specific hydro-meteorological conditions and to
assess the operational limitations of the selected
design based on nautical expertise as well as
feedback from pilots.
Real time simulations are also used extensively to
evaluate the accessibility of larger ships using existing
access channels, as for example is the case for ships
calling the port of Antwerp [2]. Specific critical
locations can be examined and the results of the
simulations can be used to propose solutions to tackle
those bottlenecks by for example proposing additional
AtoN (Aids to Nagivation). Full mission bridge
simulators can also be used for the improvement of
vessel traffic services and personnel training to
improve safety of navigation as presented by Senčila
et al. [7].
The level of realism of simulations relies mainly on
the accuracy of the mathematical manoeuvring model
and of the hydro-meteorological model which are
used to reproduce the behaviour of a specific ship in
specific environmental conditions. The degree of
realisms can differ significantly. For example, the
bottom of a waterway could be represented as a flat
hard surface, but could also be represented as an
irregular surface composed of mud with varying
density properties (e.g. [8]). Although it is common
practice to use state of the art mathematical models
and complex post-processing techniques to implement
accurate hydro-meteorological data as described by
Nautical Access Study Based On Real Time Bird’s Eye
View Simulations
M. Mansuy
1
, M. Candries
1
& K. Eloot
2
1
Ghent University, Ghent, Belgium
2
Flanders Hydraulics Research, Antwerpen, Belgium
ABSTRACT: Real time ship manoeuvring simulations are a valuable source of information in the detailed
design phase of nautical studies. The feedback of pilots, which is not available for fast time simulations that are
carried out by a computerized autopilot, is an important asset in the evaluation of the feasibility of ship
manoeuvres. However, real time simulations are significantly more expensive in that realistic 3D visuals are
needed so that the pilot can immerse himself in a sailing environment. Modelling and generating such 3D views
is time consuming and requires expensive hardware and special skills. Real time simulations that offer only a
2D bird’s eye view for the execution of manoeuvres by pilots, can sometimes be used as a cheaper and faster
alternative. This paper presents a case study that evaluates the nautical access to two harbours and discusses
some of the advantages and disadvantages of a real time bird’s eye view setup
http://www.transnav.eu
the International Journal
on Marine Navigation
and Safety of Sea Transportation
Volume 15
Number 1
March 2021
DOI: 10.12716/1001.15.01.04
54
Donatini et al. [1], it is difficult for a pilot or a client to
perceive this level of complexity. Indeed, the core of
the simulator is hidden behind its walls and the
fidelity of the visual setup can sometimes have a more
significant influence on the user immersion [5].
An important advantage of full mission bridge
simulators is the integration of the human factor but
this involves challenges to guarantee a good
immersion of the user. Therefore, it is important to
reproduce the ship bridge as completely as possible
with all the monitors and controls that could be found
in real-life [3]. The pilot can then interact with this
interface and displace the ship in an environment with
the same level of easiness/difficulty as in reality. The
visualization of the environment above the waterline
is the main aid for the pilot to position the ship. Most
simulators reproduce the environment in 3D and
display it in front or around the pilot. However,
depending on the level of details and the size of the
environment, the development of this three-
dimensional environment can have a significant
impact on the cost and preparation time of a project.
This paper describes the use of real time
simulations that are carried out to assess the
operational limits of two ports within a limited time
frame. In order to reduce time and cost, the study was
carried out using a specific two-dimensional bird’s
eye view setup to represent the outside view on the
harbour as an alternative to a 3D view which can be
found on most common full mission bridge
simulators.
Section 2 explains how these real time simulations
were set up. Section 3 presents the criteria which were
used to evaluate the safety of entrance and exit
manoeuvres and discusses the results. The advantages
and disadvantages of the 2D view in comparison to a
3D view are discussed in section 4. In Section 5,
finally, the conclusions are given.
2 2D BIRD’S EYE VIEW SIMULATOR
2.1 Objectives of the study
In order to assess the accessibility levels of new
designs for the ports of Ténès and Annaba in Algeria,
a simulation study was commissioned by Laboratoire
d’Études Maritimes (LEM) and executed by ISL
Ingénierie together with the Maritime Technology
Division at Ghent University (UGent) and Flanders
Hydraulics Research (FHR). Different manoeuvres of
entry and exit of the ports (total number of 50) were
simulated with bulk carriers, container ships and
general cargo ships of different sizes in the most
critical hydro-meteorological conditions (two for each
port) in order to determine the maximum allowable
size of the vessels calling to both ports and the
operational limits.
2.2 Manoeuvring simulator
The simulations were carried out on one of the full
mission manoeuvring simulators at Flanders
Hydraulics Research dedicated for maritime studies
and training. This maritime simulator is composed of
a ship bridge with a 225° aerial view projected on
screens as shown on Figure 1. The 3D view displayed
outside the windows of this ship bridge requires some
3D designing work and large graphics resources
which would have been too time consuming and
would have significantly increased the cost of the total
study presented in this paper. In order to save some
time and to restrict the overall cost of the project, it
was proposed to the client to carry out the simulations
using a two-dimensional bird’s eye view. Hence, no
3D visuals needed to be prepared and the screens
displaying the outside view on the ship bridge were
turned off. Instead, the environment was displayed on
a monitor located in front of the pilot, as shown in
Figure 2.
During the simulations, the pilot can visualize the
contour of the ship moving in the 2D representation of
the port, the coastline and the boundaries of the
approach channel (when available). Other information
such as wind direction and speed, ship’s speed and
under keel clearance are displayed as well.
Figure 1. Manoeuvring simulator for maritime studies
(Flanders Hydraulics Research, Belgium).
Figure 2. 2D bird’s eye view of the Port of Ténès as seen by
the pilot on the simulator.
2.3 Port environment
The part of the port above the water level is
represented by a simplified 2D aerial view on the
55
simulator bridge, as shown in Figure 2. The
environment that is shown includes the layout of the
port, the coastline and the specific mooring areas for
different types of vessels. The approach channel was
also displayed for the port of Annaba. No approach
channel was designed for the port of Ténès. The part
under water is modelled in 3D based on a bathymetric
model implemented in the simulator for each port, as
shown in Figure 3 for the port of Ténès. This part
under the waterline is not shown to the pilot during
the real time operations, but is used for the post-
simulation analysis.
Figure 3. Bathymetry of the port of Ténès. From deep
(green) to shallow zones (red).
Figure 4. Current field in the extreme hydro-meteorological
condition at the entrance of the harbour of Ténès (harbour
new design in white).
Wave induced vertical motions were not simulated
as they were considered to have a limited impact on
the manoeuvres, especially in comparison to the
impact of the wave induced currents on the horizontal
motions. A second reason is the fact that only a top
view is used so vertical motions would not enhance
the level of fidelity of the simulations as would be the
case in a traditional 3D visual environment.
The currents modelled in the two ports are mainly
generated by the annual swell. Two current
conditions, referred as moderate and extreme in the
next sections, were implemented in the simulator for
each of the two ports. These data were provided in the
form of current velocity vector fields, as shown in
Figure 4 and Figure 5. Wind conditions of force 6 to 9
Beaufort were included as well.
Figure 5. Current field in the extreme hydro-meteorological
condition at the entrance of the harbour of Annaba (harbour
new design in white, access channel in red).
2.4 Ship models
For this study, four standard manoeuvring models
from the FHR database were selected and scaled to
represent the 6 design vessels as described in Table 1.
ASD tug boats were modelled based on the
communicated towing capacities of the ports (see
Table 2).
Table 1. Design vessels characteristics implemented in the
simulator.
_______________________________________________
Characteristics Container Bulk Cargo
Ténès/Annaba ship carrier vessel
_______________________________________________
DWT (ton) 20000/30000 30000/60000 20000/30000
LOA (m) 184/218 181/235 170/193
LPP (m) 177.1/209.8 173.1/224.8 162.3/184.3
B (m) 28.7/30.2 27/34 24.9/27.8
T (m) 10/11.1 10.6/13.5 10.4/11.9
Bow thrusters 800 - -
(kW)
Frontal wind 924/1079 431/691 415/531
areas (m²)
Lateral wind 3098/4074 1411/2334 1228/1595
areas (m²)
_______________________________________________
Table 2. ASD tug characteristics implemented in the
simulator.
_______________________________________________
Port Tug Bollard pull Engine power Mode
_______________________________________________
Ténès fore 20 ton 1100 kW Push or pull
aft 40 ton 2x1400 kW Push or pull
Annaba fore 40 ton 2x1400 kW Push or pull
aft 40 ton 2x1400 kW Push or pull
_______________________________________________
For each simulation, 2 tugs (one attached to the
fore part of the ship and one attached to the stern
most of the time) were provided and controlled by the
56
operator, as shown in Figure 6, under the orders of the
experienced pilot.
Figure 6. Console dedicated to control 4 tug boats from the
instructor room.
Moored vessels models have also been added to
the 2D bird’s eye view in order to add more realism to
the actual situation and available space, especially
during a mooring manoeuvre in the port basins.
2.5 Pilots
The real time simulations were carried out by 4
different Flemish pilots(Flemish pilotage DABL)
during 4 days (one different pilot each day) to check
the accessibility level of the critical configurations
which were defined while setting up the protocol for
the simulations. The pilots are familiar with the
simulators at FHR and in particular with port to river
entry/exit manoeuvres with vessels of the same size as
the design vessels.
The last three days were organized in the presence
of the client LEM, ISL and Direction des Travaux
Publics (DTP). The last day, two Algerian pilots also
performed a number of simulations and shared their
local experience and navigational habits with the
Flemish pilots.
3 MANOEUVRING ASSESSMENT
3.1 Methodology
After each simulation, the pilot is invited to the
control room to discuss the scenario being tested and
sometimes there is an exchange of opinions. The track
of the ship is shown to the pilot on the operator screen
together with the bathymetry, wind vectors and
current vectors, as shown in Figures 3 to 5. The pilot
then assigns two marks out of 6 points to the
manoeuvre according to an evaluation grid as shown
in Table 3. It should be noted that the reserve reflects
the safety margin available as estimated by the pilot,
while the degree of difficulty reflects the level of
stress and concentration of the pilot. When a run is
not acceptable, measures are discussed with the pilots.
The nautical expert takes into account the pilot
feedback and gives a conclusion on the accessibility
level (acceptable or not acceptable) after a more
detailed analysis of all the post-processed trajectories
and time series of the control parameters (ship’s
velocity, rudder angles, use of tugs power, current
velocities etc…). This analysis is discussed internally
and reported to the client with conclusions.. The pilots
were instructed to use the tugs only when necessary.
The use of the tugs was not imposed, but they were
made available for each simulation. The assistance of
the tugs was discussed during the analysis of the
simulations and specified in the protocol.
Table 3. Protocol and results of the simulated entrance (In)
and exit (Out) manoeuvres in moderate (Mod.) and extreme
(Extr.) hydro/meteo conditions presented in section 3.2 with
BC = Bulk Carrier, CN = Container Ship.
_______________________________________________
Simulation protocol Results
Pilots Nautical
feedback expert
_______________________________________________
Port Vessel Dir. Cond. Reserve Difficulty Access.
/6 /6 level
Ténès CN In Mod. 2 2 Acc.
Ténès BC In Mod. 1 1 Acc.
Ténès BC In Extr. 2 2 Acc.
Ténès BC Out Extr. 2 2 Acc.
Annaba BC In Ext. 3 3 Not acc.
Annaba CN In Extr. 1 2 Acc.
Annaba BC Out Extr. 1 1 Acc.
_______________________________________________
3.2 Analysis of entrance and exit manoeuvres
The main results and observations of the simulations
are presented in this section through examples of
simulated entrance and exit manoeuvres in both ports
highlighting the use of the 2D bird’s eye view.
Some general observations can first be made.
Depending on the vessel type and dimensions,
different levels of accessibility were obtained. The
container ship is equipped with a bow thruster which
allows for more manoeuvres without requiring the
assistance of tugs, whereas the bulk carrier and
general cargo vessels require the use of tugs most of
the time. Bulk carriers and general cargo are also less
manoeuvrable. The container ships, on the other hand,
can be more challenging to control in strong wind
conditions due to the larger windage areas.
An approach in longitudinal current is easier than
an approach in cross current. As the current at the
port entrance is directed from southeast (cf. Figure 4),
the pilots tried to approach the port from the
northwestern side, almost perpendicular to the jetty as
shown in Figure 7, in order to sail in the opposite
direction of the current flow. However, during the
manoeuvre it can be noticed that the ship encounters
some difficulties while turning to enter the harbour
because the current on the stern counteracts with the
turning moment of the ship. Powerful tugs are
therefore required to assist the ship in its turning
manoeuvre, thus allowing to pass safely the harbour
entrance. This manoeuvre was not possible in extreme
conditions with a bulk carrier.
57
Figure 7. Entrance of the port of Ténès of a bulk carrier with
tug assistance in moderate conditions (vessel in purple, fore
tug in orange and aft tug in white).
Figure 8. Entrance to the port of Ténès of a bulk carrier with
a large drift angle due to current in extreme hydro-
meteorological conditions.
To enter the port of Ténès with a bulk carrier in
extreme conditions, one of the pilots requested to try
an approach with a cross current to evaluate the drift
generated by the current flow. Figure 8 shows that the
pilot anticipates first the effect of the south east
current by sailing to the north east direction and then
let the ship drifting for about 100 m. The pilot corrects
his heading just before the entrance of the port, which
is then protected from cross current. During this
manœuvre it is important to feel the effect of current
accurately. During the simulation, the pilot requested
to optimize the view on the 2D screen to have a more
detailed view on the ship relative to the northern jetty
and he had to use the radar and draw lines to
visualize the drift motion of the ship which was
difficult to estimate on the 2D bird’s eye view. In
reality or in a 3D environment the pilot would have
more reference points to feel the ship drifting.
In moderate hydro-meteorological conditions, an
entrance manoeuvre under cross current is also
acceptable when a container ship is approaching
parallel to the jetty and counteracting the drift due to
current and wind with sufficient safety margins when
passing the harbour entrance (100 m from the
southern jetty), as shown in Figure 9. Tugs were used
to assist the ship in the manoeuvre to turn to the
mooring area. A collision can be noticed during the
mooring manoeuvre, but the pilot claimed that in
reality visual reference points would have helped to
position the ship more accurately and would have
allowed to prevent the collision. This part of the
trajectory could not be exploited since the level of
realism of this manoeuvre was not sufficient
according to the skipper. Note that this example is
only used to illustrate a limitation of the simulation
setup and has no consequences on the accessibility
assessment which focuses on the approach
manoeuvres.
Figure 9. Entrance to the port of Ténès of a container ship
with a large drift angle due to current and wind in
moderate conditions (vessel in purple, fore tug in orange,
aft tug in white).
The entrance of the port of Annaba follows an
access channel. In extreme hydro-meteorological
conditions, the pilot is using the current effect, shown
in Figure 10, and sails very close to the boundaries of
the channel (i.e. 6 m was measured from the vessel to
the channel boundary), as shown in Figure 10.
However, the distance from the ship to the jetty
(about 45 m) is accurately controlled since the pilot
has a clear view on the channel boundaries on the 2D
bird’s eye view. In reality, the pilot would see this
only on an electronic chart or on the radar. This
example shows that the current field and the
bathymetry need to be well known by the pilot in
those hydro-meteorological conditions.
Figure 10. Entrance of the port of Annaba of a bulk carrier in
extreme hydro-meteorological conditions (vessel in purple,
aft tug in white, access channel dredged to 17 m in red).
After a couple of runs with a container ship in
extreme conditions, the pilots recommended to
approach the harbour entrance from the south and let
the ship drift in the current field toward the north by
setting a NNW heading to pass the second jetty and
58
then turn toward the harbour, shown in Figure 11.
Those observations can be used to provide
recommendations for the training of pilots.
Figure 11. Entrance of the port of Annaba of a container ship
in extreme hydro-meteorological conditions (vessel in
purple, aft tug in white, access channel dredged to 17 m in
red).
To exit the port of Ténès, since bulk carriers and
cargo vessels are not equipped with bow thrusters,
tugs are used to help the pilot in order to move away
from the quay against current and wind, as shown in
Figure 12. This manoeuvre was successfully
performed on the simulator and the fidelity of the 2D
bird’s eye view in combination with the tug console
was sufficient. It may be noted that the exit
manoeuvre is not as difficult as the entrance
manoeuvre since the ship can accelerate and reach
enough speed and space to manoeuvre.
Figure 12. Exit of the port of Ténès of a bulk carrier in
moderate hydro-meteorological conditions (vessel in purple,
fore tug in orange, aft tug in white).
Figure 13. Exit of the port of Annaba of a bulk carrier in
extreme hydro-meteorological conditions (vessel in purple,
fore tug in orange, aft tug in white, access channel dredged
to 17 m in red).
To exit the port of Annaba, the pilot needs to find
the best time to initiate the turn toward the exit, as
indicated in Figure 13. During the simulations, the
pilot managed to find the best spot by calculating his
turning rate and estimate the trajectory from the top
view. However, in reality this is trickier without
electronic equipment. Leading lights were
recommended by the pilots to position the ship from
the exit extremities of the harbour.
3.3 Recommendations for accessibility improvement
Based on the analysis of the ship trajectories and
pilots’ feedback, different recommendations have
been suggested and the main output consists of a
proposal for optimal approach trajectories and AtoN.
It is worth noting that the simulations were carried
out by several pilots, not all of whom were familiar
with the site conditions. This enabled several opinions
to be obtained on the complexity and the measures to
be adopted. The opinions of the different pilots turned
out to be quite similar which, thus giving credibility
to the assessments provided.
To enter the port of Ténès, two approach paths can
be considered according to the pilots' feedback. An
approach trajectory from the north, facing the current,
requires a 9 turn. It is then necessary to rapidly
reduce the vessel's rate of turn once aligned with the
jetty to avoid contact with the breakwater or jetty. In
extreme hydro-meteorological conditions, this
trajectory was validated only for container ships and
for general cargo vessels. For bulk carriers, it was
advised to approach the port parallel to the jetty,
which is less subject to drift due to the wind.
Container ships can approach the port aligned with
the jetty or from the north. It should be noted that
approaching from the north requires a good
knowledge of the current and adequate training. An
approach parallel to the coastline allows the vessel to
sail with a large drift angle for a considerable
distance, especially in strong winds.
To exit the port of Ténès, the drift due to wind
seems important and the current inside the harbour
requires the use of at least one tug. It is advisable to
align with the jetty as soon as possible.
The AtoN recommended for the port of Ténès are
shown on Figure 14. Vessels must navigate at least 150
m from the northern tip of the jetty in extreme
conditions to avoid being in a field of currents
reaching high velocities. It is recommended to place
two buoys in a 90° line with the jetty and at a distance
of 100 m from the extremity. The depth line at -12 m
should also be marked with buoys. This identifies the
direction of the current along the coastline and aligns
with the harbour entrance. This allows vessels to
safely approach as close as possible to the coastline to
anticipate drift due to the current in extreme
conditions when approaching parallel to the jetty.
At the entrance of the port, two 40-ton tugs are
needed to assist bulk and cargo vessels to enter the
port in extreme conditions. For ships wishing to
approach from the north by making a 90° turn, three
tugs are required to stop the ship's turn once it has
entered and align it with the jetty. Inside the port, two
40-ton tugs are needed to assist bulk carriers and
59
general cargo ships in their docking manoeuvre. The
exit can be carried out with only one tug hooked up to
the rear, even in extreme conditions.
Figure 14. AtoN proposed for the port of Ténès (green and
red buoys).
To enter the port of Annaba, no specific approach
path was suggested since the width of the access
channel is wide enough for safe navigation and the
orientation of the existing approach path seems
natural to pilots. It does not seem to be a priority to
add buoys to the access channel, in addition to the
buoys required from a regulatory point of view.
The AtoN recommended for the port of Annaba
are shown on Figure 15. The green buoy is located in
the extension of the northern jetty and delimits the
starboard side of the access channel. The red buoy is
perpendicular to the southern jetty and delimits the
port side of the access channel.
Figure 15. AtoN proposed for the port of Annaba (leading
lights, green and red buoys).
At the entrance of the port of Annaba, general
cargo vessels require the presence of a tug attached to
the stern of the ship with a power of at least 40 ton.
Bulk carriers require the assistance of at least two 40-
ton tugs for safe entry and exit. Finally, container
ships require only one tug to assist them in their entry
manoeuvre in average conditions and exit manoeuvre
in any conditions, two tugs are required in extreme
conditions. Inside the harbour, two 40-ton tugs are
needed to push the bulk carriers and cargo ships away
from the quay and to make a turning manoeuvre. In
addition, in extreme conditions, the tugs must assist
these ships in crossing the entrance channel to counter
the drift caused by the current. In the event of a NW 7
Beaufort wind, both tugs must assist all types of ships
to the quay.
4 EVALUATION OF THE SIMULATION SETUP
The analysis presented in Section 3 shows that it was
possible to investigate the level of accessibility of the
ports of Ténès and Annaba and its operational
limitations using just a 2D bird’s eye view simulator.
Although the view is simplified, after several runs, a
learning curve could be observed and the manoeuvres
to be carried out were better anticipated, thus leading
to improved manoeuvring conditions. This is in line
with reality, where manoeuvres are entrusted to pilots
who know the site conditions well. Overall, the study
showed that it is possible to give recommendations
for harbour improvement and formulate
approach/exit guidelines using a 2D bird’s eye view
simulator.
However, feedback from the pilots indicated that
there are several disadvantages related to the use of a
2D bird’s eye view simulator. First of all, the
execution of the manoeuvres was considered more
difficult on the simulator compared to reality because
the 2D view does not allow the pilot to have good
visual reference points. This was especially true when
the pilot needed to pinpoint his position in the
harbour and when he needed to feel the drift due to
the current at the same time. Some runs with
unexpected collisions and missed approaches were in
the end omitted because the pilot’s feeling about the
realism of the manoeuvre was not satisfactory. This
led to a repetition of runs. .
A second disadvantage is due to a mismatch
between the setup using a 2D bird’s eye view
simulator and the setup found on a full mission
bridge simulator and onboard. Several pilots
remarked that they require a good overall view of the
ship bridge, rather than having to tweak a button as is
the case using a 2D bird’s eye view simulator (e.g. to
zoom in and zoom out, move, rotate, measure…),
because by the time they do, the ship has already
moved a couple of meters. With the 2D bird’s eye
view proposed in this study, this was only possible if
a second person would take care of the controls while
the first pilot would analyse the 2D screen into greater
detail. In reality, a helmsman is also taking care of the
controls while the pilot is giving orders. In reality,
other crew members would also support the pilot. On
the simulator, this means that more persons would
need to take part to the study thus leading to an extra
cost and a situation that is more challenging in terms
of planning and management. An alternative would
be that the operator would control the rudder and the
propeller, in addition to controlling the tugs, but this
can sometimes lead to human erroneous action due to
excessive cognitive load. As a consequence,
simulations may have to be terminated prematurely,
which in turn leads to repeat simulations.
In this study, two pilots could work together at the
end of the simulation campaign and the exercise was
noticeably easier when one pilot was giving orders to
the other one and the first one could focus on the 2D
bird’s eye view and the use of extra tools, such as the
60
radar. By drawing target lines, the pilot could
estimate the drift due to current. The operator could
also assist the pilot by adjusting the position and the
size of the 2D bird’s eye view for him.
The limitations of the simulation setup are brought
up by the pilots during the debriefing moment after
each simulation. When the limitations are clearly
identified at this instance, some repeat simulations are
necessary using some extra information (such as
bathymetry and current field) on display. It is
therefore preferable to foresee extra time while
planning simulations using such a 2D bird’s eye view
setup so that repeat simulations can be carried out
when necessary.
Most of those limitations can be tackled when
pilots are already familiar with simulators or the site
conditions. However, if a pilot has no experience
whatsoever on a simulator and has never experienced
the real situation, it is difficult to make a distinction
between what should be ascribed to a lack of fidelity
or to the pilot’s lack of experience. On the other hand,
if a pilot is too familiar with the simulator but has no
experience with the on-site conditions, his feedback
on the safety of the manoeuvre might be biased as the
level of stress during the simulation is less important
than in real life, especially if the level of immersion is
low. Therefore, it is important that the pilot feels
comfortable with the tool while simultaneously
experiencing a sufficient level of immersion. During
the study, both type of pilots (i.e. a pilot who had not
worked with a ship manoeuvring simulator before on
the one hand and a pilot who performs simulations
very regularly but who was not familiar with the site
conditions on the other hand) where present and it
could be noticed that both pilots were
complementary.
A 2D bird’s eye view can therefore be sufficient for
studies where the pilot knows the site conditions well,
but it is recommended to carry out the simulations
with more than one pilot present. In this way, they
can share opinions and help each other to manipulate
the tools. An advantage of having two pilots involved
in a study, is having two different opinions on the
manoeuvres that have been carried out. A
disadvantage of having two pilots involved is the
extra budget that needs to be taken into account.
However, this extra budget in general is relatively
small in comparison to the budget that is required to
generate complete 3D visuals of the environment in
which the simulations are carried out.
Another advantage of using simulations with a 2D
bird’s eye view is that adaptations can be applied
easily and quickly. Moreover, these simulations can
be run on any computer without requiring a lot of
computing power and without requiring a series of
display screens. For instance, small training
computers were suggested to the pilots of the port of
Lomé after a design study conducted at Flanders
Hydraulics Research, as shown in Figure 16 [9].
Figure 16. Example of a simple setup with a 2D bird’s eye
view.
3D visuals have become the standard on ship
manoeuvring simulators worldwide and they do
appear necessary in confined environment or in
scenarios where visibility is an important factor for
the safety of the manoeuvre (e.g. an inland navigation
vessel sailing under a bridge). The use of 3D views
could also be relevant when waves and vertical
motions are implemented in the mathematical model
[6].
Moreover, not all ports are equipped with
electronic AtoN (e.g. Portable Pilot Unit) and it is
possible that those devices do not function properly.
Therefore, visual AtoN, such as lights and buoys, are
necessary. Recommendations from simulations with a
2D bird’s eye view will only be able to provide an
approximate location for these visual aids. These
positions would need to be implemented in a 3D
environment to make sure that the visual aids are
clearly visible from the ship bridge.
One alternative to a 2D bird’s eye view would be
to provide a very simplified representation of specific
reference points in a 3D environment. However, the
poor level of details seen on the screens could give a
wrong impression about the quality of the study.
Some pilots will, for instance, feel better immersed
and will focus more easily on a realistic simulator and
some clients will also be more convinced by the
quality of the study by what he sees rather than what
is hidden in the core of the simulator.
No matter what level of detail is selected, there is
always a difference from the view in reality and it is
important that the level of fidelity, i.e. the limitations
of the realism of the simulation tool, is well known
during the analysis of the data and well reported to
the user and the client.
Nowadays technology allows to develop detailed
3D visuals relatively quickly and easily by virtue of
powerful computers, graphical cards and software
development. New technologies are now going
towards Augmented Virtual Reality and solutions for
which the outside view of the simulator would for
instance follow the eyes of the pilot. Similar to the
level of accuracy of a mathematical model (3 degrees
of freedom (DOF), 6 DOF, 6 DOF including bank
effects, 6 DOF including waves…), the cost and time
of the development of the visuals need to be
balanced with the required level of realism for the
purpose of a study and the public. As shown in the
overview in Figure 17, simulations using a 2D bird’s
61
eye view only could nevertheless have their place for
certain studies where the execution time and the
overall cost of the project are restricted.
3D view
+ ship bridge
VR
2D view
+ computer
2D view
+ ship bridge
Cost
Time
simplified 3D view
+ ship bridge
Figure 17. Comparison of cost, time and realism of different
solutions for the visual representation of ship manoeuvring
simulations.
5 CONCLUSIONS
A study was carried out to evaluate the operational
limits of a concept design proposed for two harbours.
Real time simulations were carried out with
experienced pilots on a dedicated full mission bridge
maritime simulator at Flanders Hydraulics Research
using a 2D bird’s eye view setup as an alternative to
the common 3D views to optimize the timing and
budget of the study.
The use of a 2D view was sufficient to identify
bottlenecks and suggest solutions to improve the port
operations and except from the pilots experiencing
difficulty to be fully immersed in the environment,
the harbour design could be validated for the current
operational limits. As a consequence,
recommendations on required AtoN and training of
pilots were provided to the client who commissioned
this study.
The difficulties related to the lack of realism of the
simulations were fully identified and taken into
account in the analysis. The study shows that the
combination of experienced pilots and the use of 2D
bird’s eye view simulator can be used able to test a
design and to help to understand bottlenecks during a
study or a training.
The level of details and type of visuals (2D or 3D)
used to represent the outside view of the simulator
needs to be specified in the simulation report and the
level of realism of the simulator should be taken into
account and discussed in the analysis.
This study has shown that in spite of all these
developments, real time simulations using a 2D bird’s
eye view could be a valid option if budget and
execution time are a limiting factor. Nevertheless, it is
recommended to carry out these simulations with at
least two pilots with complementary experience (port
and simulation based).
ACKNOWLEDGEMENTS
This study was commissioned by Laboratoire d’Etudes
Maritimes (LEM, Algeria) and executed by ISL Ingénierie.
The authors thank the Flemish pilots (DABL) and the
Algerian pilots who shared their experience and contributed
significantly in the proposal of solutions to tackle the
accessibility bottlenecks of both ports.
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